The basic difference between members and guests is that members do have a certain number of privileges and, of course, a number of duties. While the expectations from guests are a bit more flexible in terms of conditions, from members we set higher standards and higher expectations.
In this post, you will find a few detailed directions as to what is expected from the various status titles of members.
Warden - We have set the highest possible standards for this title.
We all come online in Second life to play the game and, have a fun time. From wardens we demand more than that. This includes, but is not limited to: loyalty to the club; monitoring main chat for eventual violations (even when wardens are in a middle of rp); taking appropriate actions if there are any rules violations or violations of SL's TOS and making a record/note card of that to forward to administration; patience when responding to complaints, questions or suggestions even if that warden is close to the peak of his/her rp at the moment (Try to find a way to make a quick excuse and finish the rp and then respond and be inventive and polite); and, finally, and importantly, explaining in detail to newcomers how to make a limits pick in their profile and making sure they do so, and making sure all tops adhere to those limits and dealing with any questions about acceptable limits for the sim. Wardens do have to keep in mind that the club needs happy clients, which means, if there is just one available prey/sub, that Warden will not engage the limited amount of prey in rp, but, will wait for the client and even encourage them to start the rp and, if needed, help by initiating the first few lines of that rp. (Of course, this includes the possibility that actually all three or more can continue in the rp involved).
Having a Warden status shows that GSH staff and owners do have full trust in the one who has earned that rank. The warden's word and/or action is taken as justified from staff and it has priority over any eventual complaint from anyone to whom warnings or actions were directed.
Outside of any contrary orders by the administration, the Warden's word is law and they should be given deference to enforce the sim's rules.
Some people may say ''Give me Client status as, being a Warden is pain in the butt'', and that may be true, however, the club would never work well without wardens and we do appreciate the time you put in to further this sim. Thank you!
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Client - For the role play environment we are trying to create, the Client is one of most important roles. A client is either a sadist, rapist, humiliator, cannibal or, even a slaver (depending on what suits the best for individual), he/she has absolute freedom to hunt the prey or take the house slave and do to them things or use or abuse them in all possible ways (without exceeding the limits of the prey/sub previously put in profile, violating the sim rules or SL's TOS). Clients should be accommodated to find someone to RP with if that means using the group channel to try to attract more prey or encouraging prey/subs to rp with them.
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Captive - The name speaks for itself. Captive titles do have variations such as: submissive, disobedient, neutral, etc... Of course, the variation one chooses, depends which is the most suitable for the way the member wants to be involved in rp.
Submissive: the expectation of a submissive captive is that she/he gave up of thoughts of escaping and accepts that the Clients or Wardens are using/abusing or, simply torturing her/his body and mind constantly day after day, after day.
Disobedient: the expectation of this class of captive is that they struggle, trying to escape at any chance given. Disobedient captive might even hurt a careless Client or Warden in their attempts to run away, etc...
Neutrals are, oh well, you never know...
ALL three types of captives have an equal chance of being promoted. Disobedient captive that rp well and have a pleasing appearance are just as likely to be promoted despite the fact that they are not as easily controlled. They are expected to help with the sim duties etc. upon said promotion without as much conflict, but are free to rp their role fully when it is appropriate.
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Club Slave - Club members with this title provide the tone for most of the rp in our club. They are the submissive counterpart to the Wardens and their greatest allies in running the sim effectively.
Their role is integral and incredibly important to the club and the promotion to this rank implies trust and appreciation for their efforts. Their presence benefits the club and their work provides the mirror picture of our effort to keep the elite standards in our sim.
This rank is reserved for the members that put in the time to further the goals of the sim and assist the staff to make the club run smoothly, have appropriate and articulate role playing skills and an overall pleasant appearance.
Club slaves must be in service for any Client or Warden and, of any assistance for Wardens or higher hierarchy. Slaves can not decide with whom she/he will play, rejection is not an option unless the individual is violating the sim's rules, SL's TOS or their role play/language skills are too poor to rp with them (which should not be often). In that case, the slave should notify any Warden or Admin on site and if none are on site notify Admin by note card of the issue. This inability to decline rp is absolute and extends to all parties. For example, if someone already started RP involving the slave as the second party and the third person approaches and starts implementing his/her part in that rp, it is not the slave's decision to allow or decline it but, they should encourage the parties to make an agreement.
Our slaves are make us proud every day and our clients walk out with happy faces. Thank your for your efforts for this sim.
The slave can not be excused from an rp in progress if her/his master or mistress calls them. Our club is a detention facility and only real life reasons (where one needs to log out), are a valid excuse. To simplify it - if your masters or mistresses can not live with the fact that you are obliged during plays, then you might have to think if you are capable to play the slave role or not.
The slave's limits must be set to minimal and will be reviewed by the Administration. We are trying to make as realistic an environment as possible and in reality, if some strong woman with sadistic tendencies grabs you and starts molesting you in real life, you can't say ''oh, excuse me miss, but i prefer men...''. Neither could one tell a rapist "oh you can rape me, but you cannot piss on me."
Club Assistant - With three sets available (submissive, disobedient, neutral). Assistants are ''the right hand'' for wardens and admin. In many aspects, assistants have the same duties as club Wardens with even more tasks to do and greater availability to participate in rp as instructed by wardens. From my personal point of view, this role is one of hardest ones and I appreciate all the efforts the assistants put in for our sim.
Club Doll - Reserved for extended role.. Member with this tile is limitless and absolutely lockable. Ready to meet with destiny and accept any kind of play other members demand.
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Club Administration - Title clearly marked for those who run the sim.
Please, you all consider anyone with this title as one, who is capable to help or to resolve issues about the sim or group, or to receive reports about rules or SL's ToS violations.
Though, as always in position to help, Administration personel is involved in role plays as well. After all, we all come online to have a good time.
Always keep in mind, word of Administrator is definitive and without any doubt, trying to ''sneak'' somewhere between two Administrators will lead to nowhere.
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All staff roles are expected to report any of SL's TOS violations they may see on the sim to the Wardens/Admin as soon as possible with documentation if possible and keep personal drama out of general chat and the group chat. If necessary, please go to an area where you cannot be overhead or start a private group chat call with the people involved to deal with those issues so that we don't lose good players over it. Additionally, as the sim's participants may be looking to rp with you if you are nearby, if you need to afk or take a break, please indicate such to them, move out of the area or set your status to busy. Our goal is to have the staff interrelate as sort of a family.
Obviously there will be differences of opinion and some personality conflicts. Please keep in mind when that occurs that our combined goal is the sim and not our individual perceived grievances.
One final note: making scripts is one of trickiest parts in this game and we are working at the present time on improving the system so that hopefully, members will be able to show their OOC or AFK status in titles in the future.
Thank you to all of you for the time you put in to further the goals of the sim and make the club a success.
Enjoy the play!













